/botspawn kill - Kills any out-of-population npcs, for the given profile. shuffleplayerseed - Shuffles the appearance of a player to a random seed number. ai.npc_only_hurt_active_target_in_safezone. How many minutes does the upkeep cost last? This will affect performance. ai_htn_player_junkpile_tick_budget defines the maximum amount of milliseconds ticking htn player junkpile agents are allowed to consume. npc_max_population_military_tunnels defines the size of the npc population at military tunnels. Rust – Commands; Boost – Rust; Rules; Rust Specific Rules; Hacking Accusations, Mods, Admins, Bans; Rule For Admins; Tutorials; Donate; Forum; Steam; Discord; Rust Admin and Moderator Commands . Rules: No looting, raiding, griefing, trolling or killing other survivors. (default: 0.33) If npc_ignore_chairs is true, npcs won’t care about seeking out and sitting in chairs. npc_valid_aim_cone defines how close their aim needs to be on target in order to fire. (void) RustEdit_NpcSpawned (BasePlayer) // Called when a NPC is spawned via a NPC spawner (void) RustEdit_APCSpawned (BradleyAPC) // Called when a APC is spawned on a custom APC path (void) RustEdit_OnMapDataProcessed // Called after all map data has been processed (IO connections have been made, loot and resources are setup to respawn, NPC and APC … To create a … The --cd flag is a cooldown for the command in ticks. E.g. These are commands which are vanilla rust commands, sorted by use case scenario. Command: Description: enablecheats Logs you in as the administrator: setcheatplayer true/false: enables/disables the cheat menu : showmyadminmanager: Shows the admin manager of your Atlas server: cheat … 7 Days: 99%, 30 Days: 99% Downtime History. This is multiplied with the current alertness (0-10) to decide how long it will take for the NPC to deliberately miss again. R. Rabbit. S. Scientist. Time progression is disabled when setting a custom admin time. W. Wolf. -1 will return to the server/demo value. Last thing I need on my new Medieval arena server is a Huey lighting people up! In order to create a new or edit the npcs you must edit there datafile. Simple set of CUI info pages for Rust servers. This is not a complete list, you will find more command in the official Rust documentation. Server Settings / Console editing. If ai_htn_use_agency_tick is true, the ai manager’s agency system will tick htn agents at the ms budgets defined in ai_htn_player_tick_budget and ai_htn_animal_tick_budget. Stopping distance for destinations set while chasing a target, The delay globally on a server between each time a scarecrow throws a beancan, How long before a HAB is killed while outside, Copies the players inventory to the player in front of them, add – adds amount to convar, How long before a minicopter is killed while outside, How long before a boat is killed while outside, How many seconds until a sleeping player is considered hostile, The collision detection mode that dropped items and corpses should use (2), Send effects to clients when physics objects collide, The default solver iteration count permitted for any rigid bodies. adminfog <0-1> - Set the wind amount for the client. … Missy, Jun 21, 2018 #6. Jul 13, 2017 @ 4:13pm he spawned at 0,0, 0,0, 0,0. how i change the coordinaten? (default: 1.5) (1.5), npc_door_trigger_size defines the size of the trigger box on doors that opens the door as npcs walk close to it. Sign Up ... ai.npc_alertness_drain_rate 0.01 npc_alertness_drain_rate defines the rate at which we drain the alertness level of an NPC when there are no enemies in sight. Not a member of Pastebin yet? Set the update interval for the default load balancer, currently used for cover point generation. Atlas Admin Spawn Commands Admin Commands. ai.npc_respawn_delay_min_military_tunnels. using Rust.Ai;private static bool disableGuardNPC = true; void OnEntitySpawned (BaseNetworkable entity) { if (entity == null) return; if (disableGuardNPC) KillNPC (entity); }void KillNPC (BaseNetworkable entity) { if (! Default value is 100, a good range for tuning is between 50 and 500. antihack.flyhack_forgiveness_horizontal_inertia, antihack.flyhack_forgiveness_vertical_inertia, antihack.projectile_trajectory_horizontal, Max number of queued messages – set to 0 to disable message processing, Disables updating entirely – emergency use only, Population active on the server, per square km, Population active on the server, per square km (3), coverpointvolume.cover_point_sample_step_height cover_point_sample_step_height. Minimum value is 1, as it multiplies with the tick-rate of the fixed AI tick rate of 0.1, ai.npc_respawn_delay_max_military_tunnels. Pokud chcete vlastní TS server, kontaktujte mě na některý z kontaktů ZDE. npc_speed_crouch_run define the speed of an npc when in the crouched run state, and should be a number between 0 and 1. npc_speed_crouch_walk define the speed of an npc when in the crouched walk state, and should be a number between 0 and 1. npc_speed_walk define the speed of an npc when in the run state, and should be a number between 0 and 1. npc_speed_walk define the speed of an npc when in the sprint state, and should be a number between 0 and 1. npc_speed_walk define the speed of an npc when in the walk state, and should be a number between 0 and 1. Use the commands below to modify the appearance of a player or NPC, either on a private server or demo. Destroy all entities created by this user. a default datafile is created on first load but must be edited to the commands you choose it to run. Scale at which objects heal when upkeep conditions are met, default of 1 is same rate at which they decay, Scale at which objects decay when they are inside, default of. npc_cover_compromised_cooldown defines how long a cover point is marked as compromised before it’s cleared again for selection. If you need to switch it to something else, you can specify the port to use in the app.port convar. This port must be 10000 or greater for Rust+ to connect to it. Modifier to how much damage scarecrows take to the body. … Find statistics and information about this Rust below. defines the height of the steps we do vertically for the cover point volume’s cover point generation (smaller steps gives more accurate cover points, but at a higher processing cost). /horde create - Create a new horde on the closest valid point to your position. Baseline damage modifier for the new HTN Player NPCs to nerf their damage compared to the old NPCs. Looting Protection. The size multiplier applied to the size of the carve volume. adminclouds <0-1> - Set the weather clouds amount for the client. If npc_use_new_aim_system is true, npcs will miss on purpose on occasion, where the old system would randomize aim cone. npc_junkpile_a_spawn_chance define the chance for scientists to spawn at junkpile a. npc_junkpile_dist_aggro_gate define at what range (or closer) a junkpile scientist will get aggressive. If ai_dormant is true, any npc outside the range of players will render itself dormant and take up less resources, but wildlife won’t simulate as well. Useful during demo playback; For example admintime 12 will set the demo time to midday. Use the command grass.distance to modify the render range for extras such as grass and small rocks. ai.npc_sensory_system_tick_rate_multiplier, The rate at which we tick the sensory system. It uses a series of in-game commands to do what it needs to do. This is mostly redundant, but we request this when the client starts recording a demo.. so they get all the information. Commands with player names, sometimes only require a part of the name. Set the update interval for the agency of dormant and active animals and npcs. -1 will return to the server/demo value. Free InfoScreens Steenamaroo 1.0.3 in Plugins. npc_spawn_per_tick_min_military_tunnels defineshow many will minimum spawn at once at military tunnels. /botspawn info - Tells you the profile name of the npc you're looking at. Use the commands below to modify the appearance of a player or NPC, either on a private server or demo. Rust Commands. If no player name is specified in the optional parameter, the appearance of the current player parsing the command will be changed to the specified seed number. Use the command lodbias 5 to increase the level of detail for entities in the game. You can use '%name' in commands as a placeholder for the user who is clicking the NPC. This is multiplied with the max roam range stat of an NPC to determine how far from its spawn point the NPC is allowed to roam. Player Seed playerseed - Change the appearance of a player to a specific seed number. Rust Batch Commands. targetmode, 1 = all air vehicles, 0 = only hot air ballons, how long until static sam sites auto repair, how long until something is considered hostile after it attacked, target everyone regardless of authorization. If animal_ignore_food is true, animals will not sense food sources or interact with them (server optimization). If it’s false, each agent registers with the invoke system individually, with no frame-budget restrictions. If npc_cover_use_path_distance is set to true then npcs will look at the distance between the cover point and their target using the path between the two, rather than the straight-line distance. playerseed - Change the appearance of a player to a specific seed number. npc_alertness_zero_detection_mod define the threshold of visibility required to detect an enemy when alertness is zero. < > Showing 1-15 of 19 comments . npc_junkpile_g_spawn_chance define the chance for scientists to spawn at junkpile g. npc_max_junkpile_count define how many npcs can spawn into the world at junkpiles at the same time (does not include monuments). Show user info for players on server in range of the player. "Metal Door". If an agent is beyond this distance to a player, it’s flagged for becoming dormant. 536 . -1 will return to the server/demo value. but that one doesnt seem to work. Use the "" tags to teleport to players or give yourself items that have a space in the name. If npc_use_thrown_weapons is true, npcs will throw grenades, etc. cover_point_sample_step_size defines the size of the steps we do horizontally for the cover point volume’s cover point generation (smaller steps gives more accurate cover points, but at a higher processing cost). -1 will return the demo to it's original recorded time. Zombies will spawn at night. Rust Ai.npc_spawn_on_cargo_ship Command. The percentage away from a maximum miss the randomizer is allowed to travel when shooting to deliberately hit the target (we don’t want perfect hits with every shot). Break all the items in your inventory whose name match the passed string, Takes you in and out of your current network group, causing you to delete and then download all entities in your PVS again, Between 0 and this value are considered bracket 0 and will cost bracket_0_costfraction per upkeep period to maintain, blocks within bracket 0 will cost this fraction per upkeep period to maintain, Between bracket_0_blockcount and this value are considered bracket 1 and will cost bracket_1_costfraction per upkeep period to maintain, blocks within bracket 1 will cost this fraction per upkeep period to maintain, Between bracket_1_blockcount and this value are considered bracket 2 and will cost bracket_2_costfraction per upkeep period to maintain, blocks within bracket 2 will cost this fraction per upkeep period to maintain, Between bracket_2_blockcount and this value (and beyond) are considered bracket 3 and will cost bracket_3_costfraction per upkeep period to maintain, blocks within bracket 3 will cost this fraction per upkeep period to maintain, How long should this building grade decay be delayed when not protected by upkeep, in hours, When set to a value above 0 everything will decay with this delay, How long should this building grade decay be delayed when not protected by upkeep, in hours (0), How long should this building grade take to decay when not protected by upkeep, in hours, When set to a value above 0 everything will decay with this duration, Maximum distance to test to see if a structure is outside, higher values are slower but accurate for huge buildings. aimanager.ai_to_player_distance_wakeup_range. ai_dormant_max_wakeup_per_tick defines the maximum number of dormant agents we will wake up in a single tick. Hey Missy, There are only two … (Default: 0.01) npc_alertness_to_aim_modifier: 0.5: This is multiplied with the current alertness (0-10) to decide how long it will take for the NPC to deliberately miss again. env.cloudmovement <0/1> - Enable/disable the movement of skydome clouds for the client. ai_htn_player_tick_budget defines the maximum amount of milliseconds ticking htn player agents are allowed to consume. Guards spawned this way will not react to "stolen" objects outside of villages where the normal computer-generated guards will. Set the update interval for npc senses that updates the knowledge gathering of npcs. aimanager.ai_htn_player_junkpile_tick_budget. Spawn NPCs on the Cargo Ship. Rust-A-Holics PVE! How can I as a server admin remove the NPC event from happening? The minimum size we allow a carving volume to be. Bases are protected by an active cupboard on your base foundation. Rank #1828 Player count 8/50 Address 199.60.101.180:29251 Status online Distance 216 km Country Uptime. players, deployables, buildings, etc. Information. npc; rust; npcloot; crates; barrels; customloot; steenamaroo; plugin; umod (1 review) 585,958; 1,761; 21 Updated November 5, 2020. If npc_only_hurt_active_target_in_safezone is true, npcs won’t any player other than their actively targeted player when in a safe zone. npc_respawn_delay_min_military_tunnels defines the minimum delay between spawn ticks at military tunnels. The config files do write upon shutdown, however if the server crashes... that will be lost. Working on a thingy and i need a command for spawning in loads of bots basically. It is not encountered in normal gameplay... and basically impossible to remove once placed, so you better be real certain you want it somewhere! If no player name is specified in the optional parameter, the appearance of the current player parsing the command will be shuffled to a random seed number. (2). Goldenclaw112. adminwind <0-1> - Set the fog amount for the client. npc_spawn_per_tick_max_military_tunnels defines how many can maximum spawn at once at military tunnels. Increasing this value will cause the paths to be processed faster, but can cause some hiccups in frame rate. You will need to restart your Rust server for the port change to take effect. Use the command tree.quality to increase or decrease tree render distance. Minimum value is 1, as it multiplies with the tick-rate of the fixed AI tick rate of 0.1, ai.npc_cover_path_vs_straight_dist_max_diff. npc_valid_mounted_aim_cone defines how close their aim needs to be on target in order to fire while mounted. #2. The rate at which we gather information about available cover points. Therefore, it is smart to run this command … ai.nav_carve_min_building_blocks_to_apply_optimization. Commands: Default Values: Description: chat.serverlog: true: If True, chat will be logged to the console: echo "text" Prints text to the server console: env.time : Sets the time to this value in hours: event.run : Sends an airdrop from a … I have tried: entity.create "assets/prefabs/player/player.prefab". ai.npc_alertness_to_aim_modifier 0.5 This is multiplied with the current alertness (0-10) to decide how long it will take for the NPC … If > 1 the time of day (hour) will be forced to this. Momentálně jsou dostupné 4 TS servery (zdarma). NPCs: Scientists and Murderers may be lurking so proceed with caution. adminrain <0-1> - Set the rain amount for the client. 0 – No carving, 1 – Only player construction carves, 2 – All obstacles carve. Sep 4th, 2019. InfoScreens offers multi-page, and multi-subpage,information viewable by command and also automatically presented when a user joins the server. This will improve the graphics quality for some game objects at a distance - e.g. In "RUST scintist command it says there are different kind of junkpiles from a-g" I did the commands one by one but server doesnt seem to react on the other junkpiles command like b-f. only the a-g. Are they randomly placed when u do the commands? /npc_talker remove - Remove a talking npc. If npc_enable is set to false then npcs won’t spawn. List of all spawn commands in Atlas. Creating hordes with chat or console commands will bypass the horde limit set in your config /horde createloadout - Copies your current inventory to a new zombie loadout in your config /botspawn spawn - Spawns additional out-of-population npcs, for the given profile. I have a problem with missing NPC also. The max tree render distance is currently clamped at 1000, which should provide good results for most cases. You can use the app.info command on your server to show what port the companion server is using. Pokud chcete vlastní TS server, kontaktujte mě na některý z kontaktů, Nastavení MiCS a „zapůjčených“ TS serverů, Připojení k vlastnímu serveru přes webové rozhraní (webrcon), Battlefield 4 Community Test Environment (DavomutCZ), halloween.scarecrow_beancan_vs_player_dmg_modifier, halloween.scarecrow_chase_stopping_distance, halloween.scarecrow_throw_beancan_global_delay, ai.aidebug_loadbalanceoverduereportserver. (0 = off, 8 = max), How many seconds until the crate is destroyed without any hack attempts, Modified damage from beancan explosion vs players. Below are all client side commands, not server convars. Minimum value is 1, as it multiplies with the tick-rate of the fixed AI tick rate of 0.1, ai.npc_spawn_per_tick_max_military_tunnels. ai_htn_animal_tick_budget defines the maximum amount of milliseconds ticking htn animal agents are allowed to consume. Do i need oxide? This command will ban a user given their SteamID. /npc_remove [id] => erase the NPC you are looking at or specified ID The minimum number of building blocks a building needs to consist of for this optimization to be applied. BORG (Banned) Jul 13, 2017 @ 2:57pm spawn bradleyapc #1. dim. The smaller the value, the tighter the skirt around foundation edges, but too small and animals can attack through walls. npconly: true/false-- only avaible via an NPC permission : /false -- only players with the custom permission oxide permission will be able to … How many minutes can the upkeep cost last after the cupboard was destroyed? This might cause your server to hitch and lag as it generates in the background. The Kits Plugin does not require ANY .json editing to create kits for VIP, mods, or admins. This sends a snapshot of all the entities in the client’s pvs. server.writecfg This is a helpful command to force the server to write all bans / moderator id's which have been set to config files (located in the /server/*identity*/cfg folder. If set to false use legacy, source engine rcon. The offset with which the NPC will maximum miss the target. The following can not be looted: … Atlas Admin Spawn Commands. If nav_carve_use_building_optimization is true, we attempt to reduce the amount of navmesh carves for a building. If true we’ll wait for the navmesh to generate before completely starting the server. Base Protection. The modifier by which a silencer reduce the noise that a gun makes when shot. ban [optional duration], banid [optional duration], List of banned users – shows reasons and usernames, List of banned users, by ID (sourceds compat), Print out currently connected clients etc, Get a list of information about the server. The command will print the number of the new player seed; useful for noting player seeds for future reference. Admin command to spawn the Bradley Tank What's the admin command to spawn the Bradley Tank? Before we start with the commands though, I just want to say a few things about moderating so that no-one gets the wrong ideas … Suicide command Used for respawning global.respawn( void ) respawn no description global.injure( void ) injure no description global.spectate( void ) spectate no description global.respawn_sleepingbag( void ) no description global.respawn_sleepingbag_remove( void ) no description global.teleport( void ) teleport "name" no description Non-hostile NPCs you can find all over the galaxy. lootable true/false_ => Set if the NPC is lootable or not_ maxdistance XXX => Max distance from the spawn point that the NPC can run from (while attacking a player) name "THE NAME" => To set a name to the NPC respawn true/false XX =>_ To set it to respawn on death after XX seconds, default is instant respawn_ A different type of Frogg Merchant, the "Frog Merchant" (sic), is also available, but as an Object rather than an NPC. Never . Set the update interval for animal senses that updates the knowledge gathering of animals. Set the update interval for the behaviour ai of animals and npcs. This is an experimental feature. Below are some other commands useful for cinematics and video content creation. In Rust, the code for ai.npc_spawn_on_cargo_ship is: ai.npc_spawn_on_cargo_ship [TRUE] Copy Code. Rust-A-Holics PVE! If set to true the navmesh won’t generate.. which means Ai that uses the navmesh won’t be able to move, aimanager.nav_obstacles_carve_state nav_obstacles_carve_state, defines which obstacles can carve the terrain. There are admin only and player commands. Z. Zombie (Legacy) Retrieved from " https://rust.fandom.com/wiki/Category:NPC?oldid=89341 ". admintime