This leads many people to treat changelings with suspicion. Just your above average group of dorks trying to make a difference in their lives but also to earn a quick buck. Orange: OK options, or useful options that only apply in rare circumstances 3. Swashbuckler might be a good match. I've actually been playing a level 7 Changeling Rogue, and went with Assassin, and a two level dip in fighter for action surge. I'm starting a Changeling character at level 5, and am planning to go Rogue currently. The idea is to stand idly 30 feet away from the front rank, spam Vicious Mockery and the Help bonus action all combat, every combat. CHANGELING Changelings can shift their forms with a thought. 4. One of my hesitations with swashbuckler is that it almost feels more like I might as well play a dex fighter at that point, as it seems more like that play style than rogue-like. Also, a Rogue with a Familiar, no matter how you get it, is a cut above a Rogue without one. Changelings are commonly harmless, passive people and are uninterested in politics and social affairs. Don't go assassin, it's a trap. And Aberrant Mind allows far distance telepathy for shorter durations. Help: Multiclass for Changeling Mastermind Rogue. Thief's Reflexes - Amazing! I thought the advantage on lower initiatives was only in the opening round? Also, having advantage on any enemy with a lower initiative than you is going to allow for you to reliably hit and deal sneak attack damage (if your DM allows feats, then I would recommend the Alert feat +5 to initiative is quite helpful). Whoever told you AT lacks for damage should slap themselves. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. If that is the case, maybe consider swashbuckler if you want to weave in and out of melee range. I'm currently playing a Mastermind Rogue- some of the most fun I've had playing a rogue. I played a Changeling Rogue from the UA Eberron article in our last Eberron game and this was exactly what I needed to make him what I wanted, an impersonator who could be anybody, figure out anybody and go anywhere he pleased. Read the blurb on swashbucklers and their bonus action carefully and you should be getting respectable damage. So I took Historian instead, and put Sleight of Hand as a standard Expertise choice. Blindsense If the rogue is able to hear, it is aware of the location of any hidden or invisible creature within 10 feet.. Cunning Action. I am both a support with bonus action help, and a decent dps, and can pretend to be anything. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. The second character from my Hegemony campaign, this one is Imriel I... nritus, a mastermind rogue played by Mike H. For time lapse videos of my creations, please visit my Patreon Page! Boom boom! Been on a dungeon and dragon's binge and decided to draw my latest group. AT is almost assuredly the best Rogue for damage output. 9th level thief with a Wand of Fireballs will outdamage any Swashbuckler or Assassin if there are a few enemies you can hit (and there usually are.) Bonus action mage hand is also great, find familiar for advantage every turn, and shield for survivability. Press J to jump to the feed. Not sure how well any of those would fit though. Run up walls (almost) like a Monk, but at level 3. A Changeling Mastermind is the way to go I think. Yes? Mastermind:- When you get a Rogue with a lot of brains, you have a skilled planner and tactician_ the Mastermind. Changelings are a race of humanoids whose arms and legs are slightly longer than it would fit their appearance, with skin tones ranging from the palest grey to varying shades of very light blue.Changelings also usually don't grow body hair, but it is rumored that if a dwarf was one of the parents they possibly could.Their eyes are dark as the night, which makes it difficult to see the iris and pupil. Assassin can be pretty good because of surprise like you said, but ATs can do the same via disguise self. The flavor text alone is sheer RPG poetry: Changelings are the closest that players will ever get to playing a doppelganger, gifted with the ability to change their appearance without relying on spells or on items like a disguise kit. An in-depth guide for the Dungeons & Dragons Rogue character class covering optimisation of skills, weapons, features, and abilities in D&D 5e ... Changeling ERLW: The ability score increase and shapeshifting ability make ... though it affords some interesting combat-relevant abilities. The climb speed doesn't do much for a melee rogue either which is what I'm planning to do. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be within 30 feet of you, rather than 5 feet of you, if the target can see or hear you. Starting at 3rd level, gain proficiency in one of the following skills: Arcana, History, Medicine, Nature, Religion, Survival, any one tool set, or any one language. I am creating a Changeling Mastermind Rogue Charlatan who portrays that he is a Tiefling Lord named Coup de Grace. What? I plan to take 4 levels of Mastermind then take 3 levels of either Great Old One Warlock, College of Whispers Bard, or Aberrant Mind Sorcerer and then taking the rest in Mastermind. The ultimate thief/mastermind! I'm currently playing a Mastermind Rogue- some of the most fun I've had playing a rogue. It its shapeshifting doesn't seem to automatically rick everyone into think you are the target, so the Assassin's later skills may work. Great Old One gives short range telepathy and taking pact of the chain with certain invocations you can use it to spy and mess with people's minds. So what do you guys think? This leads many people to treat known changelings with fear and suspicion. A HIDDEN PEOPLE Wherever humans live, changelings reside also; the⦠Wouldn't a changeling being able to become someone trustworthy create frequent surprise rounds? 1x Blackbloom Rogue Flip; 1x Burnished Hart 1x Changeling Outcast 1x Consuming Aberration 1x Duskmantle Guildmage 1x Enigma Thief 1x Fallen Shinobi 1x Inkfathom Infiltrator 1x Invisible Stalker 1x Lazav, Dimir Mastermind This name generator will give you 10 names which will generally fit the changelings of the Dungeons & Dragons universe. They can affect a fight using the Help option. I plan to take 4 levels of Mastermind then take 3 levels of either Great Old One Warlock, College of Whispers Bard, or Aberrant Mind Sorcerer and then taking the rest in Mastermind. Two Sneak Attacks in the first round is even better than autocritting on the first turn. The automatic crit is extremely nice, but you have to begin combat with a surprise round which isn't always going to happen. As a changeling you want high charisma to exploit shape changing, and Swashbuckler is a really solid subclass that makes use of your charisma. If you have access to the Sword Coast Adventurer's Guide, I would look at Swashbuckler. Thief as you said, is also lackluster in the damage dealing department. You can replace this skill proficiency, tool set, or language with another from this list with seven days of study. Might as well get some use out of your extra Cha. Many changelings use this gift as a form of artistic and emotional expression. As far as your other choices, if you are going to be having a Sorcerer joining, they are generally going to be better than you at most spellcasting than if you went Arcane Trickster. If I was a changeling too- the politics would be crazy Arcane Trickster does great damage due to BB and GFB. I've also heard that thief is somewhat underpowered/underwhelming compared to the others, and that arcane trickster is more lacking in the damage department and that it can be tough to juggle raising dex and int together. My changeling character. Mastermind . Cons are that they don't get darkvision, can't change the The campaigns my party have been on haven't really allowed me to use much infiltration to begin with, but it has been helpful if I needed to sneak passed some guards. Booming Blade > Dual Wielding starting at level 5 and continuing for the rest of the game, especially because it frees up your bonus action for better mobility or to generate advantage. Myself, being a lover of the dashing-and-deceitful, instantly scanned for new rogue options, and voila! Every rogue possesses a skill set and areas of expertise that make them unique to their parties. Kevin Sydney is a fictional character appearing in American comic books published by Marvel Comics.Created by writer Roy Thomas and artist Werner Roth, the character first appeared in The X-Men #35 (August 1967).. Sydney first appeared as Changeling, a mutant shapeshifter.He was a short-lived adversary for the X-Men who subsequently joined Professor X and died shortly ⦠Cookies help us deliver our Services. MASTER OF TACTICS. Itâs also an invaluable tool for grifters, spies, and others who wish to deceive. Underpowered? On each of its turns, the rogue can use a bonus action to take the Dash, Disengage, Help or Hide action. For time lapse videos of my creations, please visit my Patreon Page! Allows the interesting sub-role of backup healer with the Healer feat, as a Healer's Kit can also be used with a bonus action. Blue: Fantastic options, often essential to the function of your character. Her class is rogue, and her background is charlatan. This is the rogue you play if you want to manipulate events, without putting yourself in harm's way. For reference of the party too, we have: a lore bard who frequently is in melee with a rapier, a moon Druid, an eldritch knight, a revised beast master ranger, and maybe even a barbarian and sorcerer joining. Aesthetic for my DnD character, Tin, whoâs a Changeling rogue mastermind. For time lapse videos of my creations, please visit my Patreon Page! Although, when theyâre not fighting, youâll find them studying other creatures to gain insights into their nature and behavior. 1. Changeling names - Dungeons & Dragons . Changeling; Mastermind; Rogue; Warlock; Feybyn, 20 year old changeling rogue Family: Dox (father to Feybyn, mother to Reybith) Vil (mother to Feybyn, Father to Reybith) Tryst (sibling) Feybyn comes from a wandering clan of changelings Feybyn was born with emerald eyes marking them ⦠All Tags. Rogues have an almost supernatural knack for avoiding danger, and a few learn ⦠Mobile is a must have imo. Fast Hands - Chuck out caltrops, ball bearings, alchemist fire, holy water, etc as a bonus action. 1200ft Spellsniper Your focus is on people and on the influence and secrets they have. You said you don't like swashbuckler but look at it more like a bonus to your rogue, and not like it's your full class. That my friends, is the Revived Rogue. Press question mark to learn the rest of the keyboard shortcuts, Matt Mercer's Homebrew stuff is overrated. Additionally, when the rogue uses the Help action to aid an ally in attacking a creature, the target of that attack can be within 30 feet, rather than ⦠Jan 6, 2020 - Meet Dusk! If you have a way to get four Sneak Attacks instead (Haste for example), then you are really killing it. You'll want to be good at deception to help fit in when you're shapechanged. Edit: One more thing, Thieves are awesome too. While there is more to the race, this is generally what draws players to the Changeling. Mine was Arcane Trickster. Starting at 3rd level, you can use the Help action as a bonus action. You can be as great at communication as you want, if you look like a target, the orcs are going to kill you before you open your mouth. I want to focus on deceit and warping people's minds. A changeling can shift its face and form with a thought. 2. Climb Speed - Safety for a ranged Thief. All the yes? I will not include 3rd-party content, including content f⦠I am not a changling but I have a hat of disguise and the actor feat. If you apply an Expertise bonus to this skill, your Expertise bonus changes to the new skill whenever you change your Quick Study. I had to take two different feats to get the same effects that would have come standard with this one archetype. Changelings are beings with the ability to shapeshift into other humanoids, as long as they're somewhat similar to their own body size and makeup. If your table uses surprise (and the surprised condition) properly the staple of your abilities becomes fucking worthless. Optimized Character Builds Core Rules Only. The ability to add your char mod to your initiative is nice and the ability to dance around and get sneak attack with our without your teammate can help. However, I think Assassin would work well. You can easily keep out of danger, while granting your allies advantage from a distance. I'm wondering what you guys think the best archetype is, either for changeling specifically, or what you've had the most fun with on Rogue in general. Briar, the Greensinger (Changeling, Dreams druid, entertainer) Deven, the Tailor (Goblin, Mastermind rogue, spy) Jaâtaarka, the Good Boy (Worg, Dark Stalker ranger, soldier) Rolan Harn, the Marshal (Deneith human, Battle Master fighter, soldier) Sora, the Stonespeaker (Sivis gnome, Scribe wizard, entertainer) I am creating a Changeling Mastermind Rogue Charlatan who portrays that he is a Tiefling Lord named Coup de Grace. What's your favorite archetype, and what do you think would work well with a changeling? New comments cannot be posted and votes cannot be cast. Rogue: Mastermind. By using our Services, you agree to our use of cookies.Learn More. Red: Bad, useless options, or options which are extremely situational. I was originally planning on going Assassin because I figured the shapechange would allow for frequent surprise rounds and crits, but I realized that they're probably still very situational, and that the later level assassin abilities based around creating disguises would go to waste with an instant shapechange.